1/18/2024 0 Comments Best dolphin emulator settings![]() No slowing down during boss fights either. No hitches with game play but use DX11 for Intel HD Graphics. Do not run in DX9 or OpenGL for it will crash or have black-screen. To get a rid from the pixels is needed to change the resolution to 1280x720.Ĭlose to perfect. Works normally and fully playable but the graphics is all pixelated. Nearly perfect, OpenGL and DX11 work with less performance but better image quality. 25FPS and 92% in rare moments.įully Playable: 30FPS with DX9 plug-in and OpenCL Enabledįully Playable: 21-30FPS with OpenGL plug-in and OpenCL Enabledįully Playable 30FPS (50FPS video) (PAL)-> 100% speed with DX9 plugin,Open CL,Disable fog.įully playable: 25-35FPS with default settings until save game is loaded and OpenGL plug-inįully playable: 40-55FPS with default settings until save game is loaded and OpenGL plug-in Playable: 20-30FPS but sometimes in-game sound mute completely, needing to restart emulatorįully Playable: 30FPS with DX11 plug-in, 4X AA and OpenCL Enabledįully Playable! 28-30FPS and 95-100% (Speed) almost all time. ![]() This title has been tested on the environments listed below:įully playable: 25-35FPS with default settings and DX9 plug-in However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Set your Anisotropic filtering to 16x and only then turn up your IR to as high as it will go until you don't hit your FPS cap anymore, after that increase the Anti-Aliasing as high as it will go until you lose FPS.Ĭongrats you now have the highest quality settings your system can handle.Compatibility can be assumed to align with the indicated revisions. On the "Enhancements" tab turn on "Scaled EFB Copy", "Force Texture Filtering", "Per-Pixel Lighting", "Force 24-Bit Color" and "Arbitrary Mipmap Detection" On the "Advanced" tab turn on "Load Custom Textures", "Prefetch Custom Textures" and "Backend Multithreading" (last one won't do anything unless you use the Vulkan backend but it doesn't matter to have it turned on anyway)Ħ. Set your "Shader Sompilation" to "Asynchronous (Ubershaders)" and make sure "Compile Shaders Before Starting" is turned on.ĥ. Set up your desired Backend in the graphics configuration "General" tab (in your case D3D12)Ĥ. ![]() Download and install the HD/4k texturepacks for your game from here: Ģ. There is an issue with nVidia drivers that cause async ubershaders to still stutter every now and then with OGL and Vulkan so you're better off with any of the D3D options.īest graphics quality settings, always make sure to use the latest and greatest drivers for your system, make sure your Windows is up to date (as of this writing Windows 10 build 1909) and update Dolphin to the latest Dev version, then do the following in stated order:ġ. 30/60 for NTSC and 25/50 for PAL) there is no difference. The difference mainly lies in compatibility with GPU's and their respective performance. Simply put: all backends are exactly the same when it comes to quality. is their more i can do to get a better picture? i tried D3D12, D3D11, and Vulkan and i don't notice the difference and i just want to know whats the best backend for my setup.Īlso on a side note, what are the settings to increase the overall picture quality and graphics, the only thing i configured other than the Per Game ini fixes for each game is the resolution to X6. Simply put, im trying to figure out what backend to use when it comes to Dolphin.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |